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Logitech Pro X 2 Lightspeed review

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Science plus gaming equals… disappointingly unspectacular audio?
When Logitech announced its Pro X 2 Lightspeed gaming headset, it went big on one new feature in particular: graphene drivers. These sounded exciting, of course. After all, we’d all like to stuff our cans with a component that sounds like it’s an integral part of the International Space Station. But the real question is this: will these drivers help you game better?
Well, you’d certainly hope so, because it’s charging $249 for the Logitech G Pro X 2 Lightspeed, and that’s not exactly chump change these days. For that money you could buy as many as three (3) cosmetic items in Diablo 4. This had better be worth it.
First up, how do these things sound? Well, the long and short of it is that there is a lot to like about the audio on offer, but it has never quite blown me away. Perhaps I got a little too excited at the idea of graphene drivers (Science! Atoms!).
That’s not to say the Pro X 2 Lightspeed has poor audio—it’s actually very good, as I’ll get to shortly. But it didn’t sound noticeably better than, say, the SteelSeries Arctis Nova 7 Wireless that I reviewed back in January. For $249, I don’t just want audio that’s as good as the next headset. I want something that redefines what sound even is. Or at least something that stops me embarrassing myself in FPS games.
The Pro X 2 Lightspeed is certainly on the bassy side, and that works better in some situations than in others. When listening to music, I found myself reaching for the Logitech G Hub app to adjust the sound preset (depending on the musical style I was listening to), as that deep profile had a tendency to overwhelm the mids and highs.
Annoyingly, while there are a handful of these audio presets in G Hub, none are specifically made for music. There is a library of presets made by community members, but I would have preferred a larger number of official ones to choose from.

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