And counting, with Vessel of Hatred on the way.
Microtransactions continue to rear their ugly head, and perhaps no statistic highlights quite how problematic they are as the new confirmation that Diablo 4 players alone have spent over $150 million on them.
In total, Diablo 4 has generated over $1 billion for Blizzard, so that’s around 15% of its total revenue from microtransactions. This stems from its premium in-game currency — Platinum — cosmetic items, and the game’s battle pass (something every modern title seems to have).