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Frontier explains how Planet Coaster and Planet Zoo helped them excel with Planet Coaster 2

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«We’ve taken some of the learning from there as well and applied it here.»
There are a lot of complexities that go into making a simulation game, especially one like Planet Coaster 2 that wants to appeal to a wider audience and not just a more hardcore few. Frontier Developments definitely has experience with this effort thanks to years of work on titles like the original Planet Coaster and Planet Zoo, both of which helped the studio really perfect the simulation and information suites in the sequel.
We were told all about this process by executive producer Adam Woods during a recent interview, where he said: «It’s all about trying to sort of provide that authentic feeling of running a park and all the nuance that comes to it.

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