A new Vulkan SDK beta version has been released, enabling developers to create native Vulkan API applications for Windows on Arm devices.
Windows 11 on Arm machines is gaining market share with the release of new Snapdragon X Elite-based Copilot+ PCs. As a result, there is a growing interest among developers in tools for creating native games and applications for Copilot+ PCs. Vulkan, developed by the Khronos Group, is an open-standard low-level graphics API for creating graphics apps.
Today, a new Vulkan SDK beta version (v1.3.290.0) was released that will allow developers to build native Vulkan API apps for Windows on Arm. This beta release includes Arm64x layers for debugging x86_64 Vulkan binaries and a native Arm64 shader toolchain.
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