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Indiana Jones PC Specs Require A Ray Tracing-Capable GPU, Here’s What You Need

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This is the first PC ever to require a GPU with dedicated hardware for ray tracing.
Two things you can always count on when it comes to Indiana Jones are his iconic leather jacket and his trusty whip. Three things, if you add his fedora into the mix. It looks like all three will be included in Bethesda’s upcoming Indiana Jones and the Great Circle game, and if you’re planning to play on PC, there’s a fourth item that will make the journey as well—a GPU supporting hardware-based ray tracing.As far as we can recall, this will be the first PC game ever to have such a requirement. Ubisoft revealed the interesting nugget in its official list of PC requirements, which lays out what is needed for regular and «full tray tracing» requirements. Each of those is further broken down into minimum, recommended, and ultra tiers as you would expect.What’s perhaps unexpected, however, is that even the non-full ray tracing tiers make a GPU with hardware-based ray tracing support mandatory—unlike Black Myth: Wukong, which also goes big on ray tracing, it doesn’t look like a GeForce GTX 1060 (or any GTX card) will cut it.

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