Donkey Kong Bananza has some small performance issues, and Nintendo is aware of them
In terms of power, the Switch 2 is a massive, much-needed upgrade over Nintendo’s previous console. But technically, the portable hardware is still less powerful than Xbox Series X or the PS5 — which means that, despite being a much newer piece of tech, the Switch 2 is lagging behind the theoretical competition. Most owners may not care about this; the Switch 2 should be strong enough to run most modern third-party games. But based on recent statements made by the people working on Switch 2’s exclusive Donkey Kong Bananza, it seems that even Nintendo is impacted by the Switch 2’s specs.
During an interview with Spanish newspaper La Vanguardia, Bananza director Kazuya Takahashi dished on all things Donkey Kong, like timeline shenanigans and other highlights for the apparent spiritual successor to Super Mario Odyssey. At one point during the interview, a reporter mentioned that they noticed frame drops during certain portions of the gameplay. In response, Takahashi acknowledged the technical hiccups — but cautioned that one had to consider “various factors” at play.