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Ghost of Yōtei Developer Doesn’t Close the Door to DLC

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Ghost of Yōtei co-game director Jason Connell has not closed the door to a potential DLC, saying they will listen to the community.
Now that Ghost of Yōtei is out, Sucker Punch’s Jason Connell, who co-directed the game alongside Nate Fox, was interviewed by Game Informer to discuss the game and characters at length. Eventually, the interviewer also inquired about the possibility of the game getting a DLC, and Connell did not close the door to the idea:
I think for us, we are at the spot in the project where we just get to put it out there and see what’s resonating with people and what people love and what people feel like they wish they maybe knew more about Atsu. And I think for us, this is like the most important part of the project, in terms of making decisions like these. [.] You get this rare opportunity to actually listen to millions of people about what resonated within a story versus maybe what didn’t or what are the holes.

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