IGN’s Ryan McCaffrey joins us to discuss the highs and lows of the Xbox’s highly anticipated shooter.
Without Halo, there wouldn’t be an Xbox. Bungie’s seminal shooter single-handedly made Microsoft’s first home console worth owning back in 2001. Not only that, it proved that the first-person shooter genre could thrive on consoles, not just PCs. Halo is a pretty big deal. Halo Infinite promises to be the biggest Halo yet. Six years after the mixed reception to Halo 5: Guardians, developer 343 Industries wants to prove that it’s a worthy inheritor of the franchise.