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The Last Of Us Part I haptic dialogue feedback enhances accessibility

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Naughty Dog has shared some accessibility features that will be in The Last Of Us Part I, including audio descriptions and haptic feedback for dialogue.
The gaming industry continues to do right by gamers with disabilities by putting accessibility features in upcoming games, including The Last Of Us Part I. Naughty Dog has given us an overview of the accessibility features that will be included in the remake of the 2013 classic PlayStation 3 title.
As Sony wrote in the PlayStation Blog, the studio took most of the features that were available in The Last Of Us Part II and expanded upon them. The two features that stand out the most are audio descriptions for cinematic cutscenes and haptic feedback for dialogue. Game director Mattew Gallant said the studio expanded upon those features to make the game even more accessible to blind and deaf players than in the original game.

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