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Josef Fares hates free-to-play, live-service and microtransactions

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The It Takes Two director really hopes the games industry move away from this trend.
Fortnite, Halo Infinite, Overwatch 2, presumably the The Last of Us multiplayer game, and so on, all show that some of the biggest publishers and franchises in the world have started to focus even more on free-to-play and live-service games, but some developers can’t stand this trend, including the It Takes Two director.
Josef Fares said the following when I asked him what he’d love to change with the games industry today:
«Very simple answer. I really hope we move away from free-to-play and microtransactions as much as possible.

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