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The Witcher 3: Most Frustrating Quests In The Game

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The Witcher 3 is still an awesome game despite the inclusion of a few annoying quests and activities.
The Witcher 3: Wild Hunt is an open-world RPG that has earned its place as one of the greatest video games ever made. The game was already a peach to look at and featured a veritable treasure trove of content, and now the next-gen update has given players another reason to dive into this amazing world once again. Players can get lost for hours upon hours as they venture through the game’s many areas, discover hidden secrets, and encounter a wide range of memorable characters.
That being said, the quests of The Witcher 3are of such high quality that it makes the more annoying ones of the bunch stand out that much more. It’s a minor complaint given the sheer scope of this game, but there are times when playing through the game feels less like fun and more like a chore that players are forced to get through so that they can get to the good part. 10 In Wolf’s Clothing
Initially, the quest to free Morkvarg from his curse starts out on a strong note, his backstory and the circumstances themselves being pretty interesting. However, it’s when players get to interact with this werewolf that they realize what they’ve signed up for.
Morkvarg’s voice sounds like nails on a chalkboard, with this cursed being attacking Geralt multiple times and initiating truly grating lines of dialogue after every defeat. It doesn’t help that the ruin itself is somewhat irritating to navigate, leading to players circling around the location multiple times before figuring out what they have to do. 9 Broken Flowers
Dandelion is a pretty great character. Many fans of the series were already huge fans of this character before the third game came out. This made it quite irritating that he wasn’t around in Novigrad when Geralt arrives, especially since he’s the key to figuring out what happened to Ciri.
On top of this, Geralt has to locate and speak with many of his past flames, which can be a slow and arduous process. The characters themselves are fun to interact with, but the act of locating each and every one of them to engage in drawn-out conversations that repeat most of the same points over and over again is far from engaging.

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