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Jagged Alliance 3 will have mod support and co-op, thank goodness

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Haemimont Games says, «we knew how important it was to build the game with modding in mind for players and creators alike, and enable modders to create JA3’s equivalent of the renowned 1.13 mod».
The latest dev diary for upcoming turn-based merc-manager Jagged Alliance 3 outlines a couple of interesting features. The first is mod support, which is particularly relevant given the way modders kept Jagged Alliance 2 alive. Here’s our own Evan Lahti singing the praises of the 1.13 mod, which «enhances what’s there, upping the maximum resolution, adding hundreds of new weapons—including gratifying super-items like Ghillie suits and depleted-uranium bullets—reorganizing hotkeys and altering the AI so that enemies flank better, take cover more often, climb onto roofs, and utilize suppressive fire.»
Jagged Alliance 3 will receive mod support as part of a post-launch update, the dev diary explains: «Modders will have access to the tools we use internally to create content such as mercs, weapons, items, quests, voice responses, and can even add support for new languages.

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