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Clair Obscur: Expedition 33 developer isn't planning on expanding anytime soon

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Game director Guillaume Broche believes the team is just the right size right now.
Clair Obscur: Expedition 33 is a great feat of gaming in many ways, but what arguably surprises people the most is when they hear it was made by a team of around 30 people. Often, it’s assumed a game of Clair Obscur’s scale needs hundreds of people, but its game director Guillaume Broche doesn’t have many plans to expand.
Speaking to Automaton, Broche revealed he thinks that the team at Sandfall is pretty much perfect for its ambitions.

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