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PlayStation gives Sucker Punch absolute freedom with Ghost of Yotei, but warns them that there may be others doing something similar

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There are more teams at PlayStation Studios developing similar ideas, it seems.
Changing a company’s core strategy is not easy. It requires years of production and millions in losses from abandoning various projects. And while it’s not quite closed, there is no doubt that Sony PlayStation’s chapter on games as a live service is now going to be much shorter than originally anticipated, after the Concord disaster and the systematic cancellation of several other projects.
However, it seems that the company’s single-player-centric gaming bets are still going ahead and enjoy the same confidence from the company.

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