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The first Hollow Knight: Silksong patch is going to come with some balance tweaks so you don't quit early

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Hollow Knight: Silksong is undoubtedly a challenging game, but perhaps some of its early parts are a little too punishing.
It’s been a few days now since the launch of Hollow Knight: Silksong and a few issues are starting to bubble up. One of the most significant complaints has been about the game’s level of difficulty.
The original Hollow Knight is/has always been a challenging game, so it’s not exactly a surprise that its DLC-turned-sequel is giving many players trouble. This time, however, it does appear that developer Team Cherry may have overtuned things in the new game.
Silksong is certainly not an easy game overall, but the early parts have been particularly frustrating for some players. It doesn’t help that the Metroidvania doesn’t offer much in the way of accessibility options, which resulted in the creation of a number of mods that tweak various aspects of the game’s level of difficulty.
While Team Cherry hasn’t quite commented on the discourse surrounding Silksong’s challenging combat, the developer has announced that it’s going to be making some balance changes.
In a post on Steam, the team revealed the patch notes for update 1.

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