Ubisoft has cancelled its Prince of Persia: The Sands of Time remake as part of major restructuring that’ll also result in studio closures and game delays.
Ubisoft has closed two studios and cancelled six projects – including its much-delayed Prince of Persia: The Sands of Time remake – as part of a major restructuring effort that will also see delays for seven games.
The moves are part of what Ubisoft calls a „major organisational, operational and portfolio reset“ as it looks to respond to a „persistently more selective AAA market and an increasingly competitive shooter landscape“. The restructuring will see the publisher split its efforts across five „creative houses“, respectively focused on „scaling and extending“ its biggest properties (including Assassin’s Creed, Far Cry, and Rainbow Six); on competitive and cooperative shooter experiences (The Division, Ghost Recon, Splinter Cell); on live experiences (For Honor, The Crew, Riders Republic, Brawlhalla, Skull & Bones); on immersive fantasy worlds and narrative-driven universes (Anno, Might & Magic, Rayman, Prince of Persia, Beyond Good & Evil), and on casual and family games.
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USA — software Ubisoft's troubled Prince of Persia: Sands of Time remake is dead as...