Ubisoft has cancelled its Prince of Persia: The Sands of Time remake as part of major restructuring that’ll also result in studio closures and game delays.
Ubisoft has closed two studios and cancelled six projects – including its much-delayed Prince of Persia: The Sands of Time remake – as part of a major restructuring effort that will also see delays for seven games.
The moves are part of what Ubisoft calls a « major organisational, operational and portfolio reset » as it looks to respond to a « persistently more selective AAA market and an increasingly competitive shooter landscape ». The restructuring will see the publisher split its efforts across five « creative houses », respectively focused on « scaling and extending » its biggest properties (including Assassin’s Creed, Far Cry, and Rainbow Six); on competitive and cooperative shooter experiences (The Division, Ghost Recon, Splinter Cell); on live experiences (For Honor, The Crew, Riders Republic, Brawlhalla, Skull & Bones); on immersive fantasy worlds and narrative-driven universes (Anno, Might & Magic, Rayman, Prince of Persia, Beyond Good & Evil), and on casual and family games.
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USA — software Ubisoft's troubled Prince of Persia: Sands of Time remake is dead as...