Home United States USA — IT Beyond Good and Evil 2 trailer, release date and news

Beyond Good and Evil 2 trailer, release date and news

259
0
SHARE

This is everything we know about the long-awaited Beyond Good and Evil 2.
E3 2017’s most hyped trailer unveiling capped off Ubisoft’s press conference, eliciting cheers and driving some viewers to tears.
Which game was it? Here’s a hint: it was first announced nine years ago, and it’s the sequel to a game that wasn’t even a big hit in its own day.
Give up? It’s Beyond Good and Evil 2, and the long-awaited (and much-delayed) sequel blew a lot of minds this week with its lavish, cinematic trailer that hints at a fresh start for the old property.
The original 2003 debut remains a cult classic and lives in the hearts of fans, but the prospect of a sequel has been shaky for nearly a decade now, as we’ve seen various teases over the years amidst news of it remaining on a back burner.
But now it’s real and really happening, apparently, and now we’ve seen the first-ever gameplay footage. The game is playable either solo or via co-op with friends.
Now, here’s a look at everything else we know (and what we don’t) and when we can expect to get our hands on the game.
This year, Ubisoft released a new cinematic trailer for the game (seen above), which detail the game’s setup and debut long-awaited characters, like Jade and Pace.
A cinematic trailer breakdown (seen below) explores what was shown in great detail.
The reveal at E3 2018 also clued us into a collaboration with Joseph Gordon-Levitt’s Hit Record company to produce user-generated content that will make it into the final game.
People around the world will be able to contribute all sorts of content with hopes of it making it into the final product.
We’ve also learned that the game is considered a ‘space opera action RPG’ with both solo and cooperative play options. Unfortunately, no release date was given still.
At a behind-closed-doors event during last year’s E3, Ubisoft revealed the first early in-engine footage of Beyond Good & Evil 2.
In the video, the game’s Creative Director Michel Ancel talks us through just under 15 minutes of footage from the game which is looking…pretty huge.
In the demo, Ancel controls the game’s customization protagonist (here it’s the monkey you’ll recognize from the reveal trailer) flying him around using a jetpack.
Ancel reveals that the game will have all kinds of ships for players to use and explore, ranging from one-man ships perfect for agile dogfights to huge aerospace cargo ships. If you start out with a smaller ship and move up to a larger one, you can store the smaller ship inside it and expand your crew too.
Larger ships that aren’t yours will be explorable. When you start out with nothing you’ll be able to find useful items on these ships but you can also uncover darker things like « slavery, some human trafficking and things like that. » If you do see these things you can take pictures and take them back to the city to trigger discussions and progress story. It seems that photojournalism will once again be a cornerstone feature in the series.
The main thing Ancel emphasizes in this demo is the scale of the world and he’s not wrong. Players will be able to move « seamlessly » from smaller streets to outer space and Ancel says that the game’s engine will be able to re-create astronomical physics with atmosphere changes and rotating planets.
Ancel even says that real-time meteor showers will happen and will affect the planets both in terms of appearance and events. « The planet and the story are connected » he says.
It all sounds exciting, though Ancel reminds us that this is the game still in its very early stages. You can watch the demo for yourself below:
One trailer capped off Ubisoft’s E3 2017 presentation followed by an appearance from creator Michel Ancel, best known as the guy behind Rayman.
You can watch it below:
It’s a raucous and surprisingly vulgar trailer, and one that doesn’t spotlight any obviously familiar characters or locations from the original game.
Beyond Good and Evil 2 will apparently act as a prequel to the original, but also something of a re-imagining of its world and concepts – perhaps similar to how Mirror’s Edge Catalyst approached its own status as a prequel and spiritual successor, instead of a direct follow-up.
E3 2018
E3 2018 brought us some more news on Beyond Good and Evil 2 and we attended a behind closed doors demo of the game.
We now know that the game will be a prequel to the original, with a younger Jade taking up the role of antagonist. Players will be able to play co-operatively in the open game world, and they don’t even have to remain near each other at all.
You’ll be able to create your very own space pirate and explore the universe in your very own space ship. From what we’ve seen of the game so far the game world is astonishingly large and utterly seamless and you can move from city streets, to sky, to space to outer space without any loading screens at all. From the off you’ll have a melee weapon, a gun, a shield and a jetpack. Weapons can be modified with interesting augments.
A key item in the game will be a cool spyglass which players can use to assess situations before going into them. Hovering over an enemy will tell you more about them, what augments they’re using and their abilities. It certainly makes planning an attack a lot more smooth. You can also use it to scan buildings and assess what they do and whether there might be any use in setting your eyes on them for a robbery.
The developer livestream
A developer livestream for Beyond Good and Evil 2 showcased some gameplay footage which showed how melee staff combat and ship maneuvering would work. Outside of this, it also confirmed that players would be using their very own custom characters and the story will have new information on Beyond Good and Evil’s Jade, DomZ and the origin of the human-animal hybrids.
Online play
Michel Ancel has said the game will be playable online, which falls in line with Ubisoft’s shift towards securing long-term player engagement from its games. At the moment it’s still not clear how online play will actually work – it could be a separate mode with individual matches or it could work more like Far Cry 5 which allows players to go through the entirety of the main game with a friend. We hope it’s the latter.
Own more than one ship
Players will be able to own multiple ships, increasing their scale and crew size as they go. Once a player has a larger ship they’ll even be able to store their smaller one-man dogfighting vessels inside it.
Furthermore, the environments will be somewhat destructible, allowing parts of buildings to be demolished but not entire large structures, apparently. Real-time meteor showers will be able to impact entire portions of planets which could potentially trigger missions and story events.
Extensive exploration
Furthermore, exploration will apparently be a big theme, and you will be able to fly from a planet into space seamlessly without loading times—much like in No Man’s Sky. There will also be spaceships of varying sizes, including vast ones that can hold smaller ones within.
Ancel also talks a bit about the world in which these characters exist, with the social structure seemingly keeping these hybrid creatures down, along with the vile threat of slavery. He suggests that the crew you see in the Gada ship, comprised of varying hybrids and humans of different origins, showcases the diverse message that the game hopes to convey despite the ugliness in the world. It’s « exactly the heart of Beyond Good and Evil 2, » he explains.
A Jade connection
As for the green-eyed captain at the end, Ancel admits that there is some connection to Jade from the first game, but refuses to spoil the game with any specifics. Likewise, there’s an earlier reference to her Uncle Pey’j that Ancel also acknowledges, and he says the teases hint at « how deep the world can be. » Similarly, the trailer is apparently loaded with Easter egg references.

Continue reading...