Geek.com published an interview with Virtuos, a video game outsourcing studio known for porting big third-party titles like Dark Souls: Remastered a
– Virtuos discusses the process of porting big, third-party games to the Nintendo Switch.
Geek.com recently published an interview with Virtuos, a video game outsourcing studio known for porting big third-party titles like Dark Souls: Remastered, Starlink: Battle for Atlas, L. A. Noire, and many more.
This is a great interview for developers interested in learning a bit more about how Virtuos goes about porting titles to the Switch, and what to consider when porting their own games to the console as well.
When asked about how much Virtuos knew about the Switch’s hardware before working on its first project, the studio mentioned that Nintendo offered up a prototype of the console first to get acquainted.
« Nintendo had already introduced us to the hardware, and let us see a prototype before we began working on any projects so we knew quite a bit, » the studio explains.

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