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Rocket League is finally going free-to-play this summer

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For five years, Rocket League used an outdated model of charging upfront and adding additional paid DLC, but will now switch to the new norm for multiplayer.
Rocket League, the car-soccer multiplayer mash-up, is going free-to-play, according to an announcement Tuesday. The change will come alongside one of the biggest updates to the game this summer, which will bring major adjustments to its Tournament and Challenge systems. This update will also add cross-progression to the crossplay aspect of the game, meaning a player’s inventory, Rocket Pass progress, and Competitive Rank will carry across all platforms. The catch is that players’ numerous accounts will all need to be connected to and funneled through an Epic Games account. Further distancing the game from Steam, it will no longer be available to purchase on the platform once the update kicks in, but existing players on the service will still be able to utilize that version of the title.

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