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Epic's MetaHuman lets game artists craft realistic human faces using a web browser

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When it’s not busy fighting Apple in court for App Store terms and operating a walled garden, or giving away 750 million free copies of games through…
When it’s not busy fighting Apple in court for App Store terms and operating a walled garden, or giving away 750 million free copies of games through the Epic Store, the company led by Tim Sweeney develops some of the best 3D creation tools in the industry. Most of our readers no doubt have heard of the Unreal Engine, which powers numerous games across PC, consoles, and smartphones. Recently, Epic revealed a new software tool based on it that can be used to create highly realistic human faces as well as body animations that look more natural. The tool is called the MetaHuman Creator and runs inside a web browser leveraging a cloud technology called Unreal Engine Pixel Streaming.

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