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Cyberpunk 2077's fascinating afterlife

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This article originally went out to Eurogamer supporters as part of the Eurogamer Essentials newsletter that goes to al…
This article originally went out to Eurogamer supporters as part of the Eurogamer Essentials newsletter that goes to all members every Friday. If you’d like to find out how to become a Eurogamer supporter you can find out more here.
If’ there’s anything as fascinating is the incubation of a triple-A game – something exposed in spectacular fashion last weekend by the GTA 6 drama, with leaks that stripped away the gloss and exposed the wheels and cogs (as well as the ignorance of how exactly video games are made, something we could all do a better job of educating each other on) – it’s the afterlife of a modern-day blockbuster. Even better when it’s one as derided as Cyberpunk 2077 was at launch.
Why exactly CD Projekt’s sci-fi spectacular was the subject of such ire when it launched at the tail-end of 2020 is a topic too multifaceted to properly unpick with the 600 or so words we have here; there was some righteous anger about the appalling working conditions Cyberpunk 2077 was made under at times, a hype cycle that even the most accomplished of games would buckle under, a more than messy launch as it awkwardly straddled two generations of hardware and, ultimately, a good old-fashioned pile-on that obscured all else.

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