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Phil Spencer shares some of Microsoft's targets for the next Xbox

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During a recent interview at E3, Phil Spencer shared the company’s goals for the next generation of its gaming console, emphasising on the need for better framerates and faster start times.
Earlier this week, we finally got an (unofficial) ETA for the next generation of consoles from Microsoft. Supposedly a family of devices and not just a single console, ‘Scarlett’ is still two years away from release but Microsoft already has an idea of what improvements it’s aiming for.
Executive President of Gaming at Microsoft, Phil Spencer teased the new console(s) by suggesting that the company is looking at improving frame rates on consoles to bring parity between them and PCs. However, the added horsepower that results from adding more powerful hardware is often used by developers for creating more ambitious games or improving their graphical fidelity, so it remains to be seen whether Microsoft’s advances would be enough to both foster innovation and yield a minimum 60 fps on even the most demanding games of the next generation.
He said,
Another gripe he hopes to fix is improving start times, so that players no longer have to wait as long between their purchase of a game and actually being able to play it. That may, indeed, become a moot point in the future with Microsoft’s plans for making game streaming a thing soon. The company is also making use of AI and machine learning to boost start times with a technology called FastStart, aimed at improving the time needed to start playing by a factor of two.
Source: Giant Bomb via VG 24/7

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