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Four things Pokémon Scarlet and Violet need to learn from the older games

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Pokémon Scarlet and Violet should bring back what made the early games great.
There are hints in the Pokémon Scarlet and Violet reveal trailer that Nintendo and developer Game Freak are looking to their past for their new game. The whole reveal is a throwback to the old style of Pokémon trailer, blending the real world and Pokémon worlds. The video opens with a security guard investigating a disturbance at the developer’s offices and discovering a room filled with objects, maps, and drawings pulled from the Pokémon Scarlet and Violet region. This throwback could well be a sign Game Freak will be returning to an older style of Pokémon game, even while pushing forward with the open-world format introduced in Sword and Shield. If that is the case, here are four things we think need to make a return in Pokémon Scarlet and Violet. Pokémon Sword and Shield’s Wild Areas were the games’ flagship feature. As far back as the N64 days, Pokémon fans had been asking for a full 3D open-world, where they could see pokémon interacting with the world and their trainers. The Wild Areas partially delivered on that promise, but those open environments were carefully controlled. It wasn’t the full open-world fans had been asking for. Pokémon Legends: Arceus flung the doors open, making the entire game open-world, giving you the ability to trek wherever you desired. Also, we saw new pokémon behaviors — with some straight-up attacking you if it’s in their nature. Touches like that brought so much life to the series we’ve been playing for more than 25 years.

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