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Unity claims it will be "making changes" to its per-install fee policy soon

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In an unusual late Sunday announcement, Unity says it will be «making changes» to its plans to put in a per-install fee for its runtime software, but it has provided no other details.
the game engine and development tool company Unity announced that starting January 1, 2024, it would charge a per-install fee for its runtime software. That means every game made with Unity would be charged a per-install amount once a certain level of installs and revenue is reached.
The announcement was met with a massive amount of negative comments online, particularly from current Unity game developers who felt that this policy change would put many smaller indie game creators in financial jeopardy. Unity has since tried to do damage control, stating some exceptions to the policy for certain platforms and for certain releases, such as games released for charity and also for subscription services like Microsoft’s Xbox Game Pass.

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