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10 Most Perfect Square Enix Games, Ranked

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Unforgettable in all ways, these games have deserved their status as perfect works of art from Square Enix.
Enix started in 1975, while Square started in 1986. Two great Japanese companies on their own, but one massive conglomerate together after they merged in 2003. In their combined library, they have games that will entertain players for years if they could only play Enix, Square, or Square Enix games.
That said, anyone who doesn’t have the time to go through their libraries, this is the next best thing. These are the ten essential games that show a diverse set of titles from interplanetary missions to fighting monsters in the afterlife. They will be ranked on their overall quality, taking into account graphics, replay value, combat, music, stories, and more.
Triangle Strategy

Triangle Strategy is a great modern example and a fun spiritual successor to Final Fantasy Tactics, but with a bit more ambition. Characters are still class-based and move around on grid-based tiles, but there is more to it.
Instead of switching classes, each character is unique, from ladder builders to hawk riders, which all adds to the strategy of Triangle Strategy. Also, with a branching path and choice system, players can all have their own unique playthrough when they get into this HD-2D tactical RPG.
Star Ocean: The Second Story R

Star Ocean: The Second Story R is another HD-2D style game and the second remake of what started as a PS1 action RPG. Players can choose to be a space cadet, Claude, or a mage stuck on a fantasy planet, Rena, but either way, the two stories will connect.
Combat is in real-time, but players can pause to initiate various strategies if they need to. It’s a sweeping epic that combines the best of both genres, fantasy and sci-fi, updated for a modern audience that missed the several previous versions and the one Star Ocean game RPG fans should play.
Super Mario RPG: Legend Of The Seven Stars

Super Mario RPG: Legend of the Seven Stars was made by Square for Nintendo on the SNES, which is a collaboration that couldn’t have been better. They went all out for Mario’s first RPG, incorporating platforming into exploration and in combat.
Instead of a typical turn-based system, players could actively block attacks or improve their own.

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